Zora’s Flippers
Flippers that resemble Zora fins. You can swim faster while wearing them.
Zora Scale
A charm made via secret Zora methods. Enables the wearer to hold their breath for longer underwater.
Gerudo Sandals
Traditional desert sandals. They prevent the wearer from sinking in quicksand.
Gold Sash
A useful wasitcloth woven with golden thread. Protects you from being windblown.
Climbing Band
A leather band that protects your wrist. Wear it to climb ladders and rock walls faster.
Goron’s Bracelet
A Goron treasure that grants great strength. While wearing it, the bearer can carry things faster.
Spin Brace
A sturdy but light shoulder pad. Enables you to knock back foes that you hit with a spin.
Ice Spikes
Footwear with spikes that stick into the ice. Wearing them helps prevent slipping.
Frog Ring
A ring imbued with the spirit of a frog. Enables the wearer to jump higher.
Charging Horn
A charm made of strong horn. Horses are excited by it, powering up their charge.
Stone Anklet
A heavy anklet that stabilizes balance. Wearing it reduces knockback.
Clockwork Bangle
A simple accessory crafted by Dampé. It helps you wind the clockwork key faster.
First Mastery
A scroll of Shisho’s extremely…specific techings. It slightly slows energy loss in swordfighter form.
Second Mastery
A scroll of Shisho’s more interesting teachings. It really slows energy loss in swordfighter form.
Final Mastery
This scroll has Shisho’s greatest teachings. It slows energy loss in swordfighter form even more.
Might Bell
A lovely bell made by the Great Fairy. It rings when it senses a might crystal nearby.
Heart Pin
Hairpin with a distinctive heart design. It makes hearts appear a little more often.
Heart Barrette
Fancy Barrette with a heart motif. It makes hearts appear more often.
Silver Brooch
Jewelry of high quality. Wearing it makes rupees appear a little more often when breaking objects or defeating monsters.
Gold Brooch
Highest-quality jewelry. Wearing it makes rupees appear more often when breaking objects or defeating monsters.
Energy Glove
A glove of unknown material. It increases the likelihood that more energy will appear after defeating dark monsters.
Energy Belt
A belt of unusual materials, it increases the likelihood that much more energy will appear after defeating dark monsters.
Survey Scope
Special spyglass. Smoothie ingredients and monster stones will appear a little more when you break objects or beat monsters.
Survey Binoculars
Field glasses. Smoothie ingredients and monster stones will appear more when you break objects or defeat monsters.
Fairy Flower
Lovely and fragrant flower. Wearing one makes fairies appear occasionally when you cut grass or other plants.
Fairy Fragrance
Cologne made of fairy flowers. Makes fairies appear a bit more often when cutting grass or other plants.
Ancient Charm
Enchanted object from long ago. Wearing it reduces damage taken.
Curious Charm
An unusual memento. The spells on it greatly decrease damage for its wearer.
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